Ad Monetization
Check if ads are available in the environment where the game is running:
bool isAdsAvailable = MirraSDK.Ads.IsAvailable;
Banner Ads
Check if a banner ad is ready to be shown:
bool isBannerReady = MirraSDK.Ads.IsBannerReady;
Check if a banner ad is currently being shown to the player:
bool isBannerVisible = MirraSDK.Ads.IsBannerVisible;
Check if banner ads are available in the environment where the game is running:
bool isBannerAvailable = MirraSDK.Ads.IsBannerAvailable;
Show a banner ad:
MirraSDK.Ads.InvokeBanner();
Refresh the banner ad content:
MirraSDK.Ads.RefreshBanner();
Hide the banner ad:
MirraSDK.Ads.DisableBanner();
Interstitial Ads
Check if an interstitial ad is ready to be shown:
bool isInterstitialReady = MirraSDK.Ads.IsInterstitialReady;
Check if an interstitial ad is currently being shown to the player:
bool isInterstitialVisible = MirraSDK.Ads.IsInterstitialVisible;
Check if interstitial ads are available in the environment where the game is running:
bool isInterstitialAvailable = MirraSDK.Ads.IsInterstitialAvailable;
Get the exact time of the last interstitial ad closure.
Returns null if the interstitial ad has never been closed during the game session:
DateTime? lastInterstitialSuccess = MirraSDK.Ads.GetLastInterstitialSuccess();
if (lastInterstitialSuccess.HasValue) {
Debug.Log($"The last time an interstitial ad was closed '{lastInterstitialSuccess.Value}'");
TimeSpan timeSinceSuccess = DateTime.Now - lastInterstitialSuccess.Value;
Debug.Log($"{timeSinceSuccess.TotalSeconds} seconds have passed since the last interstitial ad closure");
} else {
Debug.Log("An interstitial ad has never been closed during this game session");
}
Show an interstitial ad to the player:
MirraSDK.Ads.InvokeInterstitial(
onOpen: () => Debug.Log("Interstitial ad opened"),
onClose: (isSuccess) => Debug.Log("Interstitial ad closed")
);
Rewarded Ads
Check if a rewarded ad is ready to be shown:
bool isRewardedReady = MirraSDK.Ads.IsRewardedReady;
Check if a rewarded ad is currently being shown to the player:
bool isRewardedVisible = MirraSDK.Ads.IsRewardedVisible;
Check if rewarded ads are available in the environment where the game is running:
bool isRewardedAvailable = MirraSDK.Ads.IsRewardedAvailable;
Get the exact time of the last rewarded ad closure.
Can be used without a tag to get the time of the last closure of any rewarded ad, or with a tag to get the closure time of a specific rewarded ad.
Returns null if the rewarded ad has never been closed during the game session:
DateTime? lastRewardedSuccess = MirraSDK.Ads.GetLastRewardedSuccess("extra_lives");
if (lastRewardedSuccess.HasValue) {
Debug.Log($"The last time 'extra_lives' was closed '{lastRewardedSuccess.Value}'");
TimeSpan = DateTime.Now - lastRewardedSuccess.Value;
Debug.Log($"{TimeSpan.TotalSeconds} seconds have passed since the last closure of 'extra_lives'");
} else {
Debug.Log("'extra_lives' has never been closed during this game session");
}
Show a rewarded ad:
MirraSDK.Ads.InvokeRewarded(
onSuccess: () => Debug.Log("Rewarded ad successfully shown"),
onOpen: () => Debug.Log("Rewarded ad opened"),
onClose: (isSuccess) => Debug.Log($"Rewarded ad closed with reward '{isSuccess}'"),
rewardTag: "extra_lives" // Tag for tracking rewarded ad closure
);